Classes Warriors Hero
Explorer Warriors

Hero

Rank 1 · Kagoo Lv. 300

Warrior1st Job

Requirement: Lv. 10 · 6 skills
Also advances to Paladin Dark Knight

Improved HP Recovery

Passive Master Lv. 16

Recover additional HP every 10 sec. while standing still.

Level data 16 levels
Lv. Effect
1 Recover additional HP +3
2 Recover additional HP +6
3 Recover additional HP +9
4 Recover additional HP +12
5 Recover additional HP +15
6 Recover additional HP +18
7 Recover additional HP +21
8 Recover additional HP +24
9 Recover additional HP +27
10 Recover additional HP +30
11 Recover additional HP +33
12 Recover additional HP +36
13 Recover additional HP +39
14 Recover additional HP +42
15 Recover additional HP +45
16 Recover additional HP +50

Improved MaxHP Increase

Passive Master Lv. 10
Requires Improved HP Recovery Lv. 5

This skill boosts up the amount of increase on MaxHP after each Level UP, or AP used on MaxHP.

Level data 10 levels
Lv. Effect
1 If Level UP, +4 more; if AP applied, +3 more on top on MaxHP
2 If Level UP, +8 more; if AP applied, +6 more on top on MaxHP
3 If Level UP, +12 more; if AP applied, +9 more on top on MaxHP
4 If Level UP, +16 more; if AP applied, +12 more on top on MaxHP
5 If Level UP, +20 more; if AP applied, +15 more on top on MaxHP
6 If Level UP, +24 more; if AP applied, +18 more on top on MaxHP
7 If Level UP, +28 more; if AP applied, +21 more on top on MaxHP
8 If Level UP, +32 more; if AP applied, +24 more on top on MaxHP
9 If Level UP, +36 more; if AP applied, +27 more on top on MaxHP
10 If Level UP, +40 more; if AP applied, +30 more on top on MaxHP

Endure

Passive Master Lv. 8
Requires Improved MaxHP Increase Lv. 3

Even when hanging on the rope or on a ladder, you'll be able to recover some HP after a certain amount of time.

Level data 8 levels
Lv. Duration Effect
1 31s Recover HP every 31 sec.
2 28s Recover HP every 28 sec.
3 25s Recover HP every 25 sec.
4 22s Recover HP every 22 sec.
5 19s Recover HP every 19 sec.
6 16s Recover HP every 16 sec.
7 13s Recover HP every 13 sec.
8 10s Recover HP every 10 sec.

Iron Body

Buff Master Lv. 20
Requires Endure Lv. 3

Temporarily increases your weapon defense.

Level data 20 levels
Lv. MPDuration Effect
1 8 75s MP -8; weapon def. +2 for 75 sec.
2 8 85s MP -8; weapon def. +4 for 85 sec.
3 8 95s MP -8; weapon def. +6 for 95 sec.
4 8 105s MP -8; weapon def. +8 for 105 sec.
5 9 120s MP -9; weapon def. +10 for 120 sec.
6 9 130s MP -9; weapon def. +12 for 130 sec.
7 9 140s MP -9; weapon def. +14 for 140 sec.
8 10 155s MP -10; weapon def. +16 for 155 sec.
9 10 165s MP -10; weapon def. +18 for 165 sec.
10 10 175s MP -10; weapon def. +20 for 175 sec.
11 11 190s MP -11; weapon def. +22 for 190 sec.
12 11 200s MP -11; weapon def. +24 for 200 sec.
13 12 215s MP -12; weapon def. +26 for 215 sec.
14 12 225s MP -12; weapon def. +28 for 225 sec.
15 13 240s MP -13; weapon def. +30 for 240 sec.
16 13 250s MP -13; weapon def. +32 for 250 sec.
17 14 265s MP -14; weapon def. +34 for 265 sec.
18 14 275s MP -14; weapon def. +36 for 275 sec.
19 15 290s MP -15; weapon def. +38 for 290 sec.
20 15 300s MP -15; weapon def. +40 for 300 sec.

Power Strike

Master Lv. 20

Use MP to deliver a killer blow to the monsters with a sword.

Level data 20 levels
Lv. MPDamage Effect
1 4 165% MP -4; sword damage 165%
2 4 170% MP -4; sword damage 170%
3 4 175% MP -4; sword damage 175%
4 4 180% MP -4; sword damage 180%
5 5 185% MP -5; sword damage 185%
6 5 190% MP -5; sword damage 190%
7 5 195% MP -5; sword damage 195%
8 6 200% MP -6; sword damage 200%
9 6 205% MP -6; sword damage 205%
10 7 210% MP -7; sword damage 210%
11 7 215% MP -7; sword damage 215%
12 8 220% MP -8; sword damage 220%
13 8 225% MP -8; sword damage 225%
14 9 230% MP -9; sword damage 230%
15 9 235% MP -9; sword damage 235%
16 10 240% MP -10; sword damage 240%
17 10 245% MP -10; sword damage 245%
18 11 250% MP -11; sword damage 250%
19 11 255% MP -11; sword damage 255%
20 12 260% MP -12; sword damage 260%

Slash Blast

Master Lv. 20
Requires Power Strike Lv. 1

Use HP and MP to attack every enemy around you with a sword.

Level data 20 levels
Lv. MPHPDamageTargetsRange Effect
1 6 8 72% 6 130 HP -8, MP -6; damage 72%
2 6 8 75% 6 130 HP -8, MP -6; damage 75%
3 6 8 78% 6 130 HP -8, MP -6; damage 78%
4 6 8 81% 6 130 HP -8, MP -6; damage 81%
5 7 9 84% 6 130 HP -9, MP -7; damage 84%
6 7 9 87% 6 130 HP -9, MP -7; damage 87%
7 7 9 90% 6 130 HP -9, MP -7; damage 90%
8 8 10 93% 6 130 HP -10, MP -8; damage 93%
9 8 10 96% 6 130 HP -10, MP -8; damage 96%
10 9 11 99% 6 130 HP -11, MP -9; damage 99%
11 9 11 102% 6 150 HP -11, MP -9; damage 102%
12 10 12 105% 6 150 HP -12, MP -10; damage 105%
13 10 12 108% 6 150 HP -12, MP -10; damage 108%
14 11 13 111% 6 150 HP -13, MP -11; damage 111%
15 11 13 114% 6 150 HP -13, MP -11; damage 114%
16 12 14 117% 6 150 HP -14, MP -12; damage 117%
17 12 14 120% 6 150 HP -14, MP -12; damage 120%
18 13 15 123% 6 150 HP -15, MP -13; damage 123%
19 13 15 126% 6 150 HP -15, MP -13; damage 126%
20 14 16 130% 6 150 HP -16, MP -14; damage 130%

Fighter2nd Job

Requirement: Lv. 30 · 8 skills

Sword Mastery

Passive Master Lv. 20

Increases the sword mastery and accuracy. It only applies when either a one-handed or a two-handed sword is in hand.

Level data 20 levels
Lv. Mastery Effect
1 1% Sword mastery 15%, accuracy +1
2 1% Sword mastery 15%, accuracy +2
3 2% Sword mastery 20%, accuracy +3
4 2% Sword mastery 20%, accuracy +4
5 3% Sword mastery 25%, accuracy +5
6 3% Sword mastery 25%, accuracy +6
7 4% Sword mastery 30%, accuracy +7
8 4% Sword mastery 30%, accuracy +8
9 5% Sword mastery 35%, accuracy +9
10 5% Sword mastery 35%, accuracy +10
11 6% Sword mastery 40%, accuracy +11
12 6% Sword mastery 40%, accuracy +12
13 7% Sword mastery 45%, accuracy +13
14 7% Sword mastery 45%, accuracy +14
15 8% Sword mastery 50%, accuracy +15
16 8% Sword mastery 50%, accuracy +16
17 9% Sword mastery 55%, accuracy +17
18 9% Sword mastery 55%, accuracy +18
19 10% Sword mastery 60%, accuracy +19
20 10% Sword mastery 60%, accuracy +20

Axe Mastery

Passive Master Lv. 20

Increases the axe mastery and accuracy. It only applies when either a one-handed or a two-handed axe is in hand.

Level data 20 levels
Lv. Mastery Effect
1 1% Axe mastery +15%, accuracy +1
2 1% Axe mastery +15%, accuracy +2
3 2% Axe mastery +20%, accuracy +3
4 2% Axe mastery +20%, accuracy +4
5 3% Axe mastery +25%, accuracy +5
6 3% Axe mastery +25%, accuracy +6
7 4% Axe mastery +30%, accuracy +7
8 4% Axe mastery +30%, accuracy +8
9 5% Axe mastery +35%, accuracy +9
10 5% Axe mastery +35%, accuracy +10
11 6% Axe mastery +40%, accuracy +11
12 6% Axe mastery +40%, accuracy +12
13 7% Axe mastery +45%, accuracy +13
14 7% Axe mastery +45%, accuracy +14
15 8% Axe mastery +50%, accuracy +15
16 8% Axe mastery +50%, accuracy +16
17 9% Axe mastery +55%, accuracy +17
18 9% Axe mastery +55%, accuracy +18
19 10% Axe mastery +60%, accuracy +19
20 10% Axe mastery +60%, accuracy +20

Final Attack: Sword

Master Lv. 20
Requires Sword Mastery Lv. 3

Strikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a one-hand or two-hand sword.

Level data 20 levels
Lv. DamageChance Effect
1 155% 22% 22% success rate, final attack damage 155%
2 160% 24% 24% success rate, final attack damage 160%
3 165% 26% 26% success rate, final attack damage 165%
4 170% 28% 28% success rate, final attack damage 170%
5 175% 30% 30% success rate, final attack damage 175%
6 180% 32% 32% success rate, final attack damage 180%
7 185% 34% 34% success rate, final attack damage 185%
8 190% 36% 36% success rate, final attack damage 190%
9 195% 38% 38% success rate, final attack damage 195%
10 200% 40% 40% success rate, final attack damage 200%
11 205% 42% 42% success rate, final attack damage 205%
12 210% 44% 44% success rate, final attack damage 210%
13 215% 46% 46% success rate, final attack damage 215%
14 220% 48% 48% success rate, final attack damage 220%
15 225% 50% 50% success rate, final attack damage 225%
16 230% 52% 52% success rate, final attack damage 230%
17 235% 54% 54% success rate, final attack damage 235%
18 240% 56% 56% success rate, final attack damage 240%
19 245% 58% 58% success rate, final attack damage 245%
20 250% 60% 60% success rate, final attack damage 250%

Final Attack: Axe

Master Lv. 20
Requires Axe Mastery Lv. 3

Strikes an another, far deadlier blow following the initial attack with a given success rate. It works only when holding a one-hand or two-hand axe.

Level data 20 levels
Lv. DamageChance Effect
1 255% 22% 22% success rate, final attack damage 255%
2 260% 24% 24% success rate, final attack damage 260%
3 265% 26% 26% success rate, final attack damage 265%
4 270% 28% 28% success rate, final attack damage 270%
5 275% 30% 30% success rate, final attack damage 275%
6 280% 32% 32% success rate, final attack damage 280%
7 285% 34% 34% success rate, final attack damage 285%
8 290% 36% 36% success rate, final attack damage 290%
9 295% 38% 38% success rate, final attack damage 295%
10 300% 40% 40% success rate, final attack damage 300%
11 305% 42% 42% success rate, final attack damage 305%
12 310% 44% 44% success rate, final attack damage 310%
13 315% 46% 46% success rate, final attack damage 315%
14 320% 48% 48% success rate, final attack damage 320%
15 325% 50% 50% success rate, final attack damage 325%
16 330% 52% 52% success rate, final attack damage 330%
17 335% 54% 54% success rate, final attack damage 335%
18 340% 56% 56% success rate, final attack damage 340%
19 345% 58% 58% success rate, final attack damage 345%
20 350% 60% 60% success rate, final attack damage 350%

Sword Booster

Buff Master Lv. 20
Requires Sword Mastery Lv. 5

Uses HP and MP to temporarily boost up the attacking speed of the equipped sword. It only applies when either a one-handed or a two-handed sword is in hand.

Level data 20 levels
Lv. MPHPDuration Effect
1 29 29 10s HP -29, MP -29; increase in sword speed for 10 sec.
2 28 28 20s HP -28, MP -28; increase in sword speed for 20 sec.
3 27 27 30s HP -27, MP -27; increase in sword speed for 30 sec.
4 26 26 40s HP -26, MP -26; increase in sword speed for 40 sec.
5 25 25 50s HP -25, MP -25; increase in sword speed for 50 sec.
6 24 24 60s HP -24, MP -24; increase in sword speed for 60 sec.
7 23 23 70s HP -23, MP -23; increase in sword speed for 70 sec.
8 22 22 80s HP -22, MP -22; increase in sword speed for 80 sec.
9 21 21 90s HP -21, MP -21; increase in sword speed for 90 sec.
10 20 20 100s HP -20, MP -20; increase in sword speed for 100 sec.
11 19 19 110s HP -19, MP -19; increase in sword speed for 110 sec.
12 18 18 120s HP -18, MP -18; increase in sword speed for 120 sec.
13 17 17 130s HP -17, MP -17; increase in sword speed for 130 sec.
14 16 16 140s HP -16, MP -16; increase in sword speed for 140 sec.
15 15 15 150s HP -15, MP -15; increase in sword speed for 150 sec.
16 14 14 160s HP -14, MP -14; increase in sword speed for 160 sec.
17 13 13 170s HP -13, MP -13; increase in sword speed for 170 sec.
18 12 12 180s HP -12, MP -12; increase in sword speed for 180 sec.
19 11 11 190s HP -11, MP -11; increase in sword speed for 190 sec.
20 10 10 300s HP -10, MP -10; increase in sword speed for 300 sec.

Axe Booster

Buff Master Lv. 20
Requires Axe Mastery Lv. 5

Uses HP and MP to temporarily boost up the attacking speed of the equipped axe. It only applies when either a one-handed or a two-handed axe is in hand.

Level data 20 levels
Lv. MPHPDuration Effect
1 29 29 10s HP -29, MP -29; increase in axe speed for 10 sec.
2 28 28 20s HP -28, MP -28; increase in axe speed for 20 sec.
3 27 27 30s HP -27, MP -27; increase in axe speed for 30 sec.
4 26 26 40s HP -26, MP -26; increase in axe speed for 40 sec.
5 25 25 50s HP -25, MP -25; increase in axe speed for 50 sec.
6 24 24 60s HP -24, MP -24; increase in axe speed for 60 sec.
7 23 23 70s HP -23, MP -23; increase in axe speed for 70 sec.
8 22 22 80s HP -22, MP -22; increase in axe speed for 80 sec.
9 21 21 90s HP -21, MP -21; increase in axe speed for 90 sec.
10 20 20 100s HP -20, MP -20; increase in axe speed for 100 sec.
11 19 19 110s HP -19, MP -19; increase in axe speed for 110 sec.
12 18 18 120s HP -18, MP -18; increase in axe speed for 120 sec.
13 17 17 130s HP -17, MP -17; increase in axe speed for 130 sec.
14 16 16 140s HP -17, MP -17; increase in axe speed for 140 sec.
15 15 15 150s HP -15, MP -15; increase in axe speed for 150 sec.
16 14 14 160s HP -14, MP -14; increase in axe speed for 160 sec.
17 13 13 170s HP -13, MP -13; increase in axe speed for 170 sec.
18 12 12 180s HP -12, MP -12; increase in axe speed for 180 sec.
19 11 11 190s HP -11, MP -11 increase in axe speed for 190 sec.
20 10 10 300s HP -10, MP -10; increase in axe speed for 300 sec.

Rage

Buff Master Lv. 20

Temporarily boosts the weapon attack level of everyone in the party around the area, but also decreases the level of weapon attack defense.

Level data 20 levels
Lv. MPDuration Effect
1 12 46s MP -12; weapon attack +3, weapon def. -3 for 46 sec.
2 12 52s MP -12; weapon attack +3, weapon def. -3 for 52 sec.
3 12 58s MP -12; weapon attack +3, weapon def. -4 for 58 sec.
4 12 64s MP -12; weapon attack +4, weapon def. -4 for 64 sec.
5 12 70s MP -12; weapon attack +5, weapon def. -5 for 70 sec.
6 12 76s MP -12; weapon attack +6, weapon def. -5 for 76 sec.
7 12 82s MP -12; weapon attack +7, weapon def. -6 for 82 sec.
8 12 88s MP -12; weapon attack +8, weapon def. -6 for 88 sec.
9 12 94s MP -12; weapon attack +9, weapon def. -7 for 94 sec.
10 12 100s MP -12; weapon attack +10, weapon def. -7 for 100 sec.
11 20 106s MP -20; weapon attack +11, weapon def. -8 for 106 sec.
12 20 112s MP -20; weapon attack +12, weapon def. -8 for 112 sec.
13 20 118s MP -20; weapon attack +13, weapon def. -9 for 118 sec.
14 20 124s MP -20; weapon attack +14, weapon def. -9 for 124 sec.
15 20 130s MP -20; weapon attack +15, weapon def. -10 for 130 sec.
16 20 136s MP -20; weapon attack +16, weapon def. -10 for 136 sec.
17 20 150s MP -20; weapon attack +17, weapon def. -11 for 150 sec.
18 20 200s MP -20; weapon attack +18, weapon def. -11 for 200 sec.
19 20 250s MP -20; weapon attack +25, weapon def. -12 for 250 sec.
20 20 300s MP -20; weapon attack +30, weapon def. -12 for 300 sec.

Power Guard

Buff Master Lv. 30
Requires Rage Lv. 3

Returns a portion of the damage received from the enemy. Can't return more than 10% of the enemy's Max HP at once, however.

Level data 30 levels
Lv. MPDuration Effect
1 15 3s MP -15; For 3 sec, return 11% of the damage received.
2 15 6s MP -15; For 6 sec, return 12% of the damage received.
3 15 9s MP -15; For 9 sec, return 13% of the damage received.
4 15 12s MP -15; For 12 sec, return 14% of the damage received.
5 15 15s MP -15; For 15 sec, return 15% of the damage received.
6 15 18s MP -15; For 18 sec, return 16% of the damage received.
7 15 21s MP -15; For 21 sec, return 17% of the damage received.
8 15 24s MP -15; For 24 sec, return 18% of the damage received.
9 15 27s MP -15; For 27 sec, return 19% of the damage received.
10 15 30s MP -15; For 30 sec, return 20% of the damage received.
11 15 33s MP -15; For 33 sec, return 21% of the damage received.
12 15 36s MP -15; For 36 sec, return 22% of the damage received.
13 15 39s MP -15; For 39 sec, return 23% of the damage received.
14 15 42s MP -15; For 42 sec, return 24% of the damage received.
15 15 45s MP -15; For 45 sec, return 25% of the damage received.
16 30 48s MP -30; For 48 sec, return 26% of the damage received.
17 30 51s MP -30; For 51 sec, return 27% of the damage received.
18 30 54s MP -30; For 54 sec, return 28% of the damage received.
19 30 57s MP -30; For 57 sec, return 29% of the damage received.
20 30 60s MP -30; For 60 sec, return 30% of the damage received.
21 30 63s MP -30; For 63 sec, return 31% of the damage received.
22 30 66s MP -30; For 66 sec, return 32% of the damage received.
23 30 69s MP -30; For 69 sec, return 33% of the damage received.
24 30 72s MP -30; For 72 sec, return 34% of the damage received.
25 30 75s MP -30; For 75 sec, return 35% of the damage received.
26 30 78s MP -30; For 78 sec, return 36% of the damage received.
27 30 81s MP -30; For 81 sec, return 37% of the damage received.
28 30 100s MP -30; For 100 sec, return 38% of the damage received.
29 30 150s MP -30; For 150 sec, return 39% of the damage received.
30 30 300s MP -30; For 300 sec, return 40% of the damage received.

Crusader3rd Job

Requirement: Lv. 70 · 9 skills

Improving MP Recovery

Passive Master Lv. 20

Recovers MP at a faster rate than the norm every 10 seconds by standing still.

Level data 20 levels
Lv. Effect
1 Constant additional recovery of MP +2
2 Constant additional recovery of MP +4
3 Constant additional recovery of MP +6
4 Constant additional recovery of MP +8
5 Constant additional recovery of MP +10
6 Constant additional recovery of MP +12
7 Constant additional recovery of MP +14
8 Constant additional recovery of MP +16
9 Constant additional recovery of MP +18
10 Constant additional recovery of MP +20
11 Constant additional recovery of MP +21
12 Constant additional recovery of MP +22
13 Constant additional recovery of MP +23
14 Constant additional recovery of MP +24
15 Constant additional recovery of MP +25
16 Constant additional recovery of MP +26
17 Constant additional recovery of MP +27
18 Constant additional recovery of MP +28
19 Constant additional recovery of MP +29
20 Constant additional recovery of MP +30

Shield Mastery

Passive Master Lv. 20

Increases shield defense. Only works if a shield is equipped.

Level data 20 levels
Lv. Effect
1 5% Increased Shield Defense
2 10% Increased Shield Defense
3 15% Increased Shield Defense
4 20% Increased Shield Defense
5 25% Increased Shield Defense
6 30% Increased Shield Defense
7 35% Increased Shield Defense
8 40% Increased Shield Defense
9 45% Increased Shield Defense
10 50% Increased Shield Defense
11 55% Increased Shield Defense
12 60% Increased Shield Defense
13 65% Increased Shield Defense
14 70% Increased Shield Defense
15 75% Increased Shield Defense
16 80% Increased Shield Defense
17 85% Increased Shield Defense
18 90% Increased Shield Defense
19 95% Increased Shield Defense
20 100% Increased Shield Defense

Panic: Sword

Master Lv. 30
Requires Combo Attack Lv. 1

Attack a single monster using dark powers. This skill can only be used when equipped with a sword and the combo all charged up.

Level data 30 levels
Lv. MPDamageDurationChance Effect
1 10 150% 5s 32% Use 10 MP, Damage 150%, Attack with Dark Power 32%
2 10 171% 5s 34% Use 10 MP, Damage 171%, Attack with Dark Power 34%
3 10 184% 5s 36% Use 10 MP, Damage 184%, Attack with Dark Power 36%
4 10 194% 5s 38% Use 10 MP, Damage 194%, Attack with Dark Power 38%
5 10 203% 5s 40% Use 10 MP, Damage 203%, Attack with Dark Power 40%
6 10 212% 5s 42% Use 10 MP, Damage 212%, Attack with Dark Power 42%
7 10 220% 5s 44% Use 10 MP, Damage 220%, Attack with Dark Power 44%
8 10 228% 5s 46% Use 10 MP, Damage 228%, Attack with Dark Power 46%
9 10 235% 5s 48% Use 10 MP, Damage 235%, Attack with Dark Power 48%
10 10 242% 5s 50% Use 10 MP, Damage 242%, Attack with Dark Power 50%
11 17 248% 7s 52% Use 17 MP, Damage 248%, Attack with Dark Power 52%
12 17 255% 7s 54% Use 17 MP, Damage 255%, Attack with Dark Power 54%
13 17 261% 7s 56% Use 17 MP, Damage 261%, Attack with Dark Power 54%
14 17 267% 7s 58% Use 17 MP, Damage 267%, Attack with Dark Power 58%
15 17 273% 7s 60% Use 17 MP, Damage 273%, Attack with Dark Power 60%
16 17 279% 7s 62% Use 17 MP, Damage 279%, Attack with Dark Power 62%
17 17 285% 7s 64% Use 17 MP, Damage 285%, Attack with Dark Power 64%
18 17 290% 7s 66% Use 17 MP, Damage 290%, Attack with Dark Power 66%
19 17 296% 7s 68% Use 17 MP, Damage 296%, Attack with Dark Power 68%
20 17 301% 7s 70% Use 17 MP, Damage 301%, Attack with Dark Power 70%
21 24 306% 9s 72% Use 24 MP, Damage 306%, Attack with Dark Power 72%
22 24 311% 9s 74% Use 24 MP, Damage 311%, Attack with Dark Power 74%
23 24 316% 9s 76% Use 24 MP, Damage 316%, Attack with Dark Power 76%
24 24 321% 9s 78% Use 24 MP, Damage 321%, Attack with Dark Power 78%
25 24 326% 9s 80% Use 24 MP, Damage 326%, Attack with Dark Power 80%
26 24 331% 9s 82% Use 24 MP, Damage 331%, Attack with Dark Power 82%
27 24 336% 9s 84% Use 24 MP, Damage 336%, Attack with Dark Power 84%
28 24 341% 9s 86% Use 24 MP, Damage 341%, Attack with Dark Power 86%
29 24 345% 9s 88% Use 24 MP, Damage 345%, Attack with Dark Power 88%
30 24 350% 9s 90% Use 24 MP, Damage 350%, Attack with Dark Power 90%

Panic: Axe

Master Lv. 30
Requires Combo Attack Lv. 1

Attack a single monster using dark powers. This skill can only be used when equipped with an axe and the combo all charged up.

Level data 30 levels
Lv. MPDamageDurationChance Effect
1 10 150% 5s 32% Use 10 MP, Damage 150%, Attack with Dark Power 32%
2 10 171% 5s 34% Use 10 MP, Damage 171%, Attack with Dark Power 34%
3 10 184% 5s 36% Use 10 MP, Damage 184%, Attack with Dark Power 36%
4 10 194% 5s 38% Use 10 MP, Damage 164%, Attack with Dark Power 38%
5 10 203% 5s 40% Use 10 MP, Damage 203%, Attack with Dark Power 40%
6 10 212% 5s 42% Use 10 MP, Damage 212%, Attack with Dark Power 42%
7 10 220% 5s 44% Use 10 MP, Damage 220%, Attack with Dark Power 44%
8 10 228% 5s 46% Use 10 MP, Damage 228%, Attack with Dark Power 46%
9 10 235% 5s 48% Use 10 MP, Damage 235%, Attack with Dark Power 48%
10 10 242% 5s 50% Use 10 MP, Damage 242%, Attack with Dark Power 50%
11 17 248% 7s 52% Use 17 MP, Damage 248%, Attack with Dark Power 52%
12 17 255% 7s 54% Use 17 MP, Damage 255%, Attack with Dark Power 54%
13 17 261% 7s 56% Use 17 MP, Damage 261%, Attack with Dark Power 54%
14 17 267% 7s 58% Use 17 MP, Damage 267%, Attack with Dark Power 58%
15 17 273% 7s 60% Use 17 MP, Damage 273%, Attack with Dark Power 60%
16 17 279% 7s 62% Use 17 MP, Damage 279%, Attack with Dark Power 62%
17 17 285% 7s 64% Use 17 MP, Damage 285%, Attack with Dark Power 64%
18 17 290% 7s 66% Use 17 MP, Damage 290%, Attack with Dark Power 66%
19 17 296% 7s 68% Use 17 MP, Damage 296%, Attack with Dark Power 68%
20 17 301% 7s 70% Use 17 MP, Damage 301%, Attack with Dark Power 70%
21 24 306% 9s 72% Use 24 MP, Damage 306%, Attack with Dark Power 72%
22 24 311% 9s 74% Use 24 MP, Damage 311%, Attack with Dark Power 74%
23 24 316% 9s 76% Use 24 MP, Damage 316%, Attack with Dark Power 76%
24 24 321% 9s 78% Use 24 MP, Damage 321%, Attack with Dark Power 78%
25 24 326% 9s 80% Use 24 MP, Damage 326%, Attack with Dark Power 80%
26 24 331% 9s 82% Use 24 MP, Damage 331%, Attack with Dark Power 82%
27 24 336% 9s 84% Use 24 MP, Damage 336%, Attack with Dark Power 84%
28 24 341% 9s 86% Use 24 MP, Damage 341%, Attack with Dark Power 86%
29 24 345% 9s 88% Use 24 MP, Damage 345%, Attack with Dark Power 88%
30 24 350% 9s 90% Use 24 MP, Damage 350%, Attack with Dark Power 90%

Coma: Sword

Master Lv. 30
Requires Combo Attack Lv. 1

If struck cleanly, the monster becomes panicked. This skill can only be used when equipped with a sword and the combo all charged up.

Level data 30 levels
Lv. MPHPDamageTargetsDurationChanceRange Effect
1 12 15 84% 6 2s 32% 130 Use 15 HP, 12 MP, Damage 84%, Stun Attack 32%
2 12 15 88% 6 2s 34% 130 Use 15 HP, 12 MP, Damage 88%, Stun Attack 34%
3 12 15 92% 6 2s 36% 130 Use 15 HP, 12 MP, Damage 92%, Stun Attack 36%
4 12 15 96% 6 2s 38% 130 Use 15 HP, 12 MP, Damage 96%, Stun Attack 38%
5 12 15 100% 6 2s 40% 130 Use 15 HP, 12 MP, Damage 100%, Stun Attack 40%
6 12 15 104% 6 2s 42% 130 Use 15 HP, 12 MP, Damage 104%, Stun Attack 42%
7 12 15 108% 6 2s 44% 130 Use 15 HP, 12 MP, Damage 108%, Stun Attack 44%
8 12 15 112% 6 2s 46% 130 Use 15 HP, 12 MP, Damage 112%, Stun Attack 46%
9 12 15 116% 6 2s 48% 130 Use 15 HP, 12 MP, Damage 116%, Stun Attack 48%
10 12 15 120% 6 2s 50% 130 Use 15 HP, 12 MP, Damage 120%, Stun Attack 50%
11 19 20 124% 6 3s 52% 140 Use 20 HP, 19 MP, Damage 124%, Stun Attack 52%
12 19 20 128% 6 3s 54% 140 Use 20 HP, 19 MP, Damage 128%, Stun Attack 54%
13 19 20 132% 6 3s 56% 140 Use 20 HP, 19 MP, Damage 132%, Stun Attack 56%
14 19 20 136% 6 3s 58% 140 Use 20 HP, 19 MP, Damage 136%, Stun Attack 58%
15 19 20 140% 6 3s 60% 140 Use 20 HP, 19 MP, Damage 140%, Stun Attack 60%
16 19 20 144% 6 3s 62% 140 Use 20 HP, 19 MP, Damage 144%, Stun Attack 62%
17 19 20 148% 6 3s 64% 140 Use 20 HP, 19 MP, Damage 148%, Stun Attack 64%
18 19 20 152% 6 3s 66% 140 Use 20 HP, 19 MP, Damage 152%, Stun Attack 66%
19 19 20 156% 6 3s 68% 140 Use 20 HP, 19 MP, Damage 156%, Stun Attack 68%
20 19 20 160% 6 3s 70% 140 Use 20 HP, 19 MP, Damage 160%, Stun Attack 70%
21 26 25 164% 6 4s 72% 140 Use 25 HP, 26 MP, Damage 164%, Stun Attack 72%
22 26 25 168% 6 4s 74% 150 Use 25 HP, 26 MP, Damage 168%, Stun Attack 74%
23 26 25 172% 6 4s 76% 150 Use 25 HP, 26 MP, Damage 172%, Stun Attack 76%
24 26 25 176% 6 4s 78% 150 Use 25 HP, 26 MP, Damage 176%, Stun Attack 78%
25 26 25 180% 6 4s 80% 150 Use 25 HP, 26 MP, Damage 180%, Stun Attack 80%
26 26 25 184% 6 4s 82% 150 Use 25 HP, 26 MP, Damage 184%, Stun Attack 82%
27 26 25 188% 6 4s 84% 150 Use 25 HP, 26 MP, Damage 188%, Stun Attack 84%
28 26 25 192% 6 4s 86% 150 Use 25 HP, 26 MP, Damage 192%, Stun Attack 86%
29 26 25 196% 6 4s 88% 150 Use 25 HP, 26 MP, Damage 196%, Stun Attack 88%
30 26 25 200% 6 4s 90% 150 Use 25 HP, 26 MP, Damage 200%, Stun Attack 90%

Coma: Axe

Master Lv. 30
Requires Combo Attack Lv. 1

If struck cleanly, the monster becomes panicked. This skill can only be used when equipped with an axe and the combo all charged up.

Level data 30 levels
Lv. MPHPDamageTargetsDurationChanceRange Effect
1 12 15 84% 6 2s 32% 130 Use 15 HP, 12 MP, Damage 84%, Stun Attack 32%
2 12 15 88% 6 2s 34% 130 Use 15 HP, 12 MP, Damage 88%, Stun Attack 34%
3 12 15 92% 6 2s 36% 130 Use 15 HP, 12 MP, Damage 92%, Stun Attack 36%
4 12 15 96% 6 2s 38% 130 Use 15 HP, 12 MP, Damage 96%, Stun Attack 38%
5 12 15 100% 6 2s 40% 130 Use 15 HP, 12 MP, Damage 100%, Stun Attack 40%
6 12 15 104% 6 2s 42% 130 Use 15 HP, 12 MP, Damage 104%, Stun Attack 42%
7 12 15 108% 6 2s 44% 130 Use 15 HP, 12 MP, Damage 108%, Stun Attack 44%
8 12 15 112% 6 2s 46% 130 Use 15 HP, 12 MP, Damage 112%, Stun Attack 46%
9 12 15 116% 6 2s 48% 130 Use 15 HP, 12 MP, Damage 116%, Stun Attack 48%
10 12 15 120% 6 2s 50% 130 Use 15 HP, 12 MP, Damage 120%, Stun Attack 50%
11 19 20 124% 6 3s 52% 140 Use 20 HP, 19 MP, Damage 124%, Stun Attack 52%
12 19 20 128% 6 3s 54% 140 Use 20 HP, 19 MP, Damage 128%, Stun Attack 54%
13 19 20 132% 6 3s 56% 140 Use 20 HP, 19 MP, Damage 132%, Stun Attack 56%
14 19 20 136% 6 3s 58% 140 Use 20 HP, 19 MP, Damage 136%, Stun Attack 58%
15 19 20 140% 6 3s 60% 140 Use 20 HP, 19 MP, Damage 140%, Stun Attack 60%
16 19 20 144% 6 3s 62% 140 Use 20 HP, 19 MP, Damage 144%, Stun Attack 62%
17 19 20 148% 6 3s 64% 140 Use 20 HP, 19 MP, Damage 148%, Stun Attack 64%
18 19 20 152% 6 3s 66% 140 Use 20 HP, 19 MP, Damage 152%, Stun Attack 66%
19 19 20 156% 6 3s 68% 140 Use 20 HP, 19 MP, Damage 156%, Stun Attack 68%
20 19 20 160% 6 3s 70% 140 Use 20 HP, 19 MP, Damage 160%, Stun Attack 70%
21 26 25 164% 6 4s 72% 150 Use 25 HP, 26 MP, Damage 164%, Stun Attack 72%
22 26 25 168% 6 4s 74% 150 Use 25 HP, 26 MP, Damage 168%, Stun Attack 74%
23 26 25 172% 6 4s 76% 150 Use 25 HP, 26 MP, Damage 172%, Stun Attack 76%
24 26 25 176% 6 4s 78% 150 Use 25 HP, 26 MP, Damage 176%, Stun Attack 78%
25 26 25 180% 6 4s 80% 150 Use 25 HP, 26 MP, Damage 180%, Stun Attack 80%
26 26 25 184% 6 4s 82% 150 Use 25 HP, 26 MP, Damage 184%, Stun Attack 82%
27 26 25 188% 6 4s 84% 150 Use 25 HP, 26 MP, Damage 188%, Stun Attack 84%
28 26 25 192% 6 4s 86% 150 Use 25 HP, 26 MP, Damage 192%, Stun Attack 86%
29 26 25 196% 6 4s 88% 150 Use 25 HP, 26 MP, Damage 196%, Stun Attack 88%
30 26 25 200% 6 4s 90% 150 Use 25 HP, 26 MP, Damage 200%, Stun Attack 90%

Armor Crash

Buff Master Lv. 20
Requires Shout Lv. 3

Nullifies the defense buff used by the monster with a given success rate.

Level data 20 levels
Lv. MPTargetsChance Effect
1 35 6 24% MP -35, Success rate 24%. Cancel out Enemy's Physical Defense-Up
2 33 6 28% MP -33, Success rate 28%. Cancel out Enemy's Physical Defense-Up
3 31 6 32% MP -31, Success rate 32%. Cancel out Enemy's Physical Defense-Up
4 29 6 36% MP -29, Success rate 36%. Cancel out Enemy's Physical Defense-Up
5 27 6 40% MP -27, Success rate 40%. Cancel out Enemy's Physical Defense-Up
6 25 6 44% MP -25, Success rate 44%. Cancel out Enemy's Physical Defense-Up
7 23 6 48% MP -23, Success rate 48%. Cancel out Enemy's Physical Defense-Up
8 21 6 52% MP -21, Success rate 52%. Cancel out Enemy's Physical Defense-Up
9 19 6 56% MP -19, Success rate 56%. Cancel out Enemy's Physical Defense-Up
10 17 6 60% MP -17, Success rate 60%. Cancel out Enemy's Physical Defense-Up
11 16 6 64% MP -16, Success rate 64%. Cancel out Enemy's Physical Defense-Up
12 15 6 68% MP -15, Success rate 68%. Cancel out Enemy's Physical Defense-Up
13 14 6 72% MP -14, Success rate 72%. Cancel out Enemy's Physical Defense-Up
14 13 6 76% MP -13, Success rate 76%. Cancel out Enemy's Physical Defense-Up
15 12 6 80% MP -12, Success rate 80%. Cancel out Enemy's Physical Defense-Up
16 11 6 84% MP -11, Success rate 84%. Cancel out Enemy's Physical Defense-Up
17 10 6 88% MP -10, Success rate 88%. Cancel out Enemy's Physical Defense-Up
18 9 6 92% MP -9, Success rate 92%. Cancel out Enemy's Physical Defense-Up
19 8 6 96% MP -8, Success rate 96%. Cancel out Enemy's Physical Defense-Up
20 7 6 100% MP -7, Success rate 100%. Cancel out Enemy's Physical Defense-Up

Shout

Master Lv. 30

Temporarily stuns up to 6 monsters nearby with damage.

Level data 30 levels
Lv. MPDamageTargetsDurationChance Effect
1 8 111% 6 5s 52% Use 8 MP, Damage 111%, Attack Range 110%, 52% Stun for 5 Sec
2 8 112% 6 5s 54% Use 8 MP, Damage 112%, Attack Range 110%, 54% Stun for 5 Sec
3 8 113% 6 5s 56% Use 8 MP, Damage 113%, Attack Range 110%, 56% Stun for 5 Sec
4 8 114% 6 5s Use 8 MP, Damage 114%, Attack Range 120%, 58% Stun for 5 Sec
5 8 115% 6 5s 60% Use 8 MP, Damage 115%, Attack Range 120%, 60% Stun for 5 Sec
6 8 116% 6 6s 62% Use 8 MP, Damage 116%, Attack Range 120%, 62% Stun for 6 Sec
7 8 117% 6 6s 64% Use 8 MP, Damage 117%, Attack Range 130%, 64% Stun for 6 Sec
8 8 118% 6 6s 66% Use 8 MP, Damage 118%, Attack Range 130%, 66% Stun for 6 Sec
9 8 119% 6 6s 68% Use 8 MP, Damage 119%, Attack Range 130%, 68% Stun for 6 Sec
10 8 120% 6 6s 70% Use 8 MP, Damage 120%, Attack Range 140%, 70% Stun for 6 Sec
11 12 121% 6 7s 72% Use 12 MP, Damage 121%, Attack Range 140%, 72% Stun for 7 Sec
12 12 122% 6 7s 74% Use 12 MP, Damage 122%, Attack Range 140%, 74% Stun for 7 Sec
13 12 123% 6 7s 76% Use 12 MP, Damage 123%, Attack Range 150%, 76% Stun for 7 Sec
14 12 124% 6 7s 78% Use 12 MP, Damage 124%, Attack Range 150%, 78% Stun for 7 Sec
15 12 125% 6 7s 80% Use 12 MP, Damage 125%, Attack Range 150%, 80% Stun for 7 Sec
16 12 126% 6 8s 81% Use 12 MP, Damage 126%, Attack Range 160%, 81% Stun for 8 Sec
17 12 127% 6 8s 82% Use 12 MP, Damage 127%, Attack Range 160%, 82% Stun for 8 Sec
18 12 128% 6 8s 83% Use 12 MP, Damage 128%, Attack Range 160%, 83% Stun for 8 Sec
19 12 129% 6 8s 84% Use 12 MP, Damage 129%, Attack Range 170%, 84% Stun for 8 Sec
20 12 130% 6 8s 85% Use 12 MP, Damage 130%, Attack Range 170%, 85% Stun for 8 Sec
21 16 131% 6 9s 86% Use 16 MP, Damage 131%, Attack Range 170%, 86% Stun for 9 Sec
22 16 132% 6 9s 87% Use 16 MP, Damage 132%, Attack Range 180%, 87% Stun for 9 Sec
23 16 133% 6 9s 88% Use 16 MP, Damage 133%, Attack Range 180%, 88% Stun for 9 Sec
24 16 134% 6 9s 89% Use 16 MP, Damage 134%, Attack Range 180%, 89% Stun for 9 Sec
25 16 135% 6 9s 90% Use 16 MP, Damage 135%, Attack Range 190%, 90% Stun for 9 Sec
26 16 136% 6 10s 91% Use 16 MP, Damage 136%, Attack Range 190%, 91% Stun for 10 Sec
27 16 137% 6 10s 92% Use 16 MP, Damage 137%, Attack Range 190%, 92% Stun for 10 Sec
28 16 138% 6 10s 93% Use 16 MP, Damage 138%, Attack Range 200%, 93% Stun for 10 Sec
29 16 139% 6 10s 94% Use 16 MP, Damage 139%, Attack Range 200%, 94% Stun for 10 Sec
30 16 140% 6 10s 95% Use 16 MP, Damage 140%, Attack Range 200%, 95% Stun for 10 Sec

Combo Attack

Master Lv. 30

Grants a chance to create a Combo Orb with each attack, up to 5 orbs. Each combo orb increases your damage.

Level data 30 levels
Lv. MPDamageDuration Effect
1 25 100% 100s Use 25 MP, For 100 Seconds, Damage 100%, up to 3 combo orbs
2 25 104% 100s Use 25 MP, For 100 Seconds, Damage 104%, up to 3 combo orbs
3 25 105% 100s Use 25 MP, For 100 Seconds, Damage 105%, up to 3 combo orbs
4 25 106% 100s Use 25 MP, For 100 Seconds, Damage 106%, up to 3 combo orbs
5 25 107% 100s Use 25 MP, For 100 Seconds, Damage 107%, up to 3 combo orbs
6 25 108% 120s Use 25 MP, For 120 Seconds, Damage 108%, up to 3 combo orbs
7 25 109% 120s Use 25 MP, For 120 Seconds, Damage 109%, up to 3 combo orbs
8 25 110% 120s Use 25 MP, For 120 Seconds, Damage 110%, up to 3 combo orbs
9 25 111% 120s Use 25 MP, For 120 Seconds, Damage 111%, up to 3 combo orbs
10 25 111% 120s Use 25 MP, For 120 Seconds, Damage 111%, up to 3 combo orbs
11 30 112% 140s Use 30 MP, For 140 Seconds, Damage 112%, up to 4 combo orbs
12 30 112% 140s Use 30 MP, For 140 Seconds, Damage 112%, up to 4 combo orbs
13 30 113% 140s Use 30 MP, For 140 Seconds, Damage 113%, up to 4 combo orbs
14 30 113% 140s Use 30 MP, For 140 Seconds, Damage 113%, up to 4 combo orbs
15 30 114% 140s Use 30 MP, For 140 Seconds, Damage 114%, up to 4 combo orbs
16 30 114% 160s Use 30 MP, For 160 Seconds, Damage 114%, up to 4 combo orbs
17 30 115% 160s Use 30 MP, For 160 Seconds, Damage 115%, up to 4 combo orbs
18 30 115% 160s Use 30 MP, For 160 Seconds, Damage 115%, up to 4 combo orbs
19 30 116% 160s Use 30 MP, For 160 Seconds, Damage 116%, up to 4 combo orbs
20 30 116% 160s Use 30 MP, For 160 Seconds, Damage 116%, up to 4 combo orbs
21 35 117% 180s Use 35 MP, For 180 Seconds, Damage 117%, up to 5 combo orbs
22 35 117% 180s Use 35 MP, For 180 Seconds, Damage 117%, up to 5 combo orbs
23 35 117% 180s Use 35 MP, For 180 Seconds, Damage 117%, up to 5 combo orbs
24 35 118% 180s Use 35 MP, For 180 Seconds, Damage 118%, up to 5 combo orbs
25 35 118% 180s Use 35 MP, For 180 Seconds, Damage 118%, up to 5 combo orbs
26 35 118% 200s Use 35 MP, For 200 Seconds, Damage 118%, up to 5 combo orbs
27 35 119% 200s Use 35 MP, For 200 Seconds, Damage 119%, up to 5 combo orbs
28 35 119% 200s Use 35 MP, For 200 Seconds, Damage 119%, up to 5 combo orbs
29 35 119% 250s Use 35 MP, For 250 Seconds, Damage 119%, up to 5 combo orbs
30 35 120% 300s Use 35 MP, For 300 Seconds, Damage 120%, up to 5 combo orbs

Hero4th Job

Requirement: Lv. 120 · 15 skills

Achilles

Passive Master Lv. 40

Permanently increases the weapon defense of one's armor

Level data 40 levels
Lv. Effect
1 Damage taken from enemy -0.5%.
2 Damage taken from enemy -1%.
3 Damage taken from enemy -1.5%.
4 Damage taken from enemy -2%.
5 Damage taken from enemy -2.5%.
6 Damage taken from enemy -3%.
7 Damage taken from enemy -3.5%.
8 Damage taken from enemy -4%.
9 Damage taken from enemy -4.5%.
10 Damage taken from enemy -5%.
11 Damage taken from enemy -5.5%.
12 Damage taken from enemy -6%.
13 Damage taken from enemy -6.5%.
14 Damage taken from enemy -7%.
15 Damage taken from enemy -7.5%.
16 Damage taken from enemy -8%.
17 Damage taken from enemy -8.5%.
18 Damage taken from enemy -9%.
19 Damage taken from enemy -9.5%.
20 Damage taken from enemy -10%.
21 Damage taken from enemy -10.5%.
22 Damage taken from enemy -11%.
23 Damage taken from enemy -11.5%.
24 Damage taken from enemy -12%.
25 Damage taken from enemy -12.5%.
26 Damage taken from enemy -13%.
27 Damage taken from enemy -13.5%.
28 Damage taken from enemy -14%.
29 Damage taken from enemy -14.5%.
30 Damage taken from enemy -15%.
31 Damage taken from enemy -15.5%.
32 Damage taken from enemy -16%.
33 Damage taken from enemy -16.5%.
34 Damage taken from enemy -17%.
35 Damage taken from enemy -17.5%.
36 Damage taken from enemy -18%.
37 Damage taken from enemy -18.5%.
38 Damage taken from enemy -19%.
39 Damage taken from enemy -19.5%.
40 Damage taken from enemy -20%.

Guardian

Passive Master Lv. 30

Blocks the monster's attack by using the shield with a given success rate. Additionally, if the close-range attack is blocked, the attacking monster will be stunned for 2 seconds. The skill only works when equipped with a shield

Level data 30 levels
Lv. DurationChance Effect
1 2s 5% Block against enemies attack with success rate 0.5%
2 2s 10% Block against enemies attack with success rate 1%
3 2s 15% Block against enemies attack with success rate 1.5%
4 2s 20% Block against enemies attack with success rate 2%
5 2s 25% Block against enemies attack with success rate 2.5%
6 2s 30% Block against enemies attack with success rate 3%
7 2s 35% Block against enemies attack with success rate 3.5%
8 2s 40% Block against enemies attack with success rate 4%
9 2s 45% Block against enemies attack with success rate 4.5%
10 2s 50% Block against enemies attack with success rate 5%
11 2s 55% Block against enemies attack with success rate 5.5%
12 2s 60% Block against enemies attack with success rate 6%
13 2s 65% Block against enemies attack with success rate 6.5%
14 2s 70% Block against enemies attack with success rate 7%
15 2s 75% Block against enemies attack with success rate 7.5%
16 2s 80% Block against enemies attack with success rate 8%
17 2s 85% Block against enemies attack with success rate 8.5%
18 2s 90% Block against enemies attack with success rate 9%
19 2s 95% Block against enemies attack with success rate 9.5%
20 2s 100% Block against enemies attack with success rate 10%
21 2s 105% Block against enemies attack with success rate 10.5%
22 2s 110% Block against enemies attack with success rate 11%
23 2s 115% Block against enemies attack with success rate 11.5%
24 2s 120% Block against enemies attack with success rate 12%
25 2s 125% Block against enemies attack with success rate 12.5%
26 2s 130% Block against enemies attack with success rate 13%
27 2s 135% Block against enemies attack with success rate 13.5%
28 2s 140% Block against enemies attack with success rate 14%
29 2s 145% Block against enemies attack with success rate 14.5%
30 2s 150% Block against enemies attack with success rate 15%

Advanced Combo Attack

Master Lv. 30
Requires Combo Attack Lv. 30 Requires [Skill Book] Advanced Combo Attack

Increases the damage and the maximum combo orbs of Combo Attack. Also grants a chance to charge 2 combo orbs with one attack.

Level data 30 levels
Lv. DamageChance Effect
1 131% 31% Damage +31%, Max Combo count +1, recharge 2 combo orbs with success rate 31%.
2 132% 32% Damage +32%, Max Combo count +1, recharge 2 combo orbs with success rate 32%.
3 133% 33% Damage +33%, Max Combo count +1, recharge 2 combo orbs with success rate 33%.
4 134% 34% Damage +34%, Max Combo count +1, recharge 2 combo orbs with success rate 34%.
5 135% 35% Damage +35%, Max Combo count +1, recharge 2 combo orbs with success rate 35%.
6 136% 36% Damage +36%, Max Combo count +1, recharge 2 combo orbs with success rate 36%.
7 137% 37% Damage +37%, Max Combo count +2, recharge 2 combo orbs with success rate 37%.
8 138% 38% Damage +38%, Max Combo count +2, recharge 2 combo orbs with success rate 38%.
9 139% 39% Damage +39%, Max Combo count +2, recharge 2 combo orbs with success rate 39%.
10 140% 40% Damage +40%, Max Combo count +2, recharge 2 combo orbs with success rate 40%.
11 141% 41% Damage +41%, Max Combo count +2, recharge 2 combo orbs with success rate 41%.
12 142% 42% Damage +42%, Max Combo count +2, recharge 2 combo orbs with success rate 42%.
13 143% 43% Damage +43%, Max Combo count +3, recharge 2 combo orbs with success rate 43%.
14 144% 44% Damage +44%, Max Combo count +3, recharge 2 combo orbs with success rate 44%.
15 145% 45% Damage +45%, Max Combo count +3, recharge 2 combo orbs with success rate 45%.
16 146% 46% Damage +46%, Max Combo count +3, recharge 2 combo orbs with success rate 46%.
17 147% 47% Damage +47%, Max Combo count +3, recharge 2 combo orbs with success rate 47%.
18 148% 48% Damage +48%, Max Combo count +3, recharge 2 combo orbs with success rate 48%.
19 149% 49% Damage +49%, Max Combo count +4, recharge 2 combo orbs with success rate 49%.
20 150% 50% Damage +50%, Max Combo count +4, recharge 2 combo orbs with success rate 50%.
21 151% 51% Damage +51%, Max Combo count +4, recharge 2 combo orbs with success rate 51%.
22 152% 52% Damage +52%, Max Combo count +4, recharge 2 combo orbs with success rate 52%.
23 153% 53% Damage +53%, Max Combo count +4, recharge 2 combo orbs with success rate 53%.
24 154% 54% Damage +54%, Max Combo count +4, recharge 2 combo orbs with success rate 54%.
25 155% 55% Damage +55%, Max Combo count +5, recharge 2 combo orbs with success rate 55%.
26 156% 60% Damage +56%, Max Combo count +5, recharge 2 combo orbs with success rate 60%.
27 157% 65% Damage +57%, Max Combo count +5, recharge 2 combo orbs with success rate 65%.
28 158% 70% Damage +58%, Max Combo count +5, recharge 2 combo orbs with success rate 70%.
29 159% 75% Damage +59%, Max Combo count +5, recharge 2 combo orbs with success rate 75%.
30 160% 80% Damage +60%, Max Combo count +5, recharge 2 combo orbs with success rate 80%.

Maple Warrior

Buff Master Lv. 40
Requires [Skill Book] Maple Warrior

Increase all players' stats within a party by certain percentage

Level data 40 levels
Lv. MPDuration Effect
1 10 30s MP -10, all stats +1% for 30sec.
2 10 60s MP -10, all stats +1% for 60sec.
3 10 90s MP -10, all stats +2% for 90sec.
4 10 120s MP -10, all stats +2% for 120sec.
5 10 150s MP -10, all stats +3% for 150sec.
6 20 180s MP -20, all stats +3% for 180sec.
7 20 210s MP -20, all stats +4% for 210sec.
8 20 240s MP -20, all stats +4% for 240sec.
9 20 270s MP -20, all stats +5% for 270sec.
10 20 300s MP -20, all stats +5% for 300sec.
11 30 330s MP -30, all stats +6% for 330sec.
12 30 360s MP -30, all stats +6% for 360sec.
13 30 390s MP -30, all stats +7% for 390sec.
14 30 420s MP -30, all stats +7% for 420sec.
15 30 450s MP -30, all stats +8% for 450sec.
16 40 480s MP -40, all stats +8% for 480sec.
17 40 510s MP -40, all stats +9% for 510sec.
18 40 540s MP -40, all stats +9% for 540sec.
19 40 570s MP -40, all stats +10% for 570sec.
20 40 600s MP -40, all stats +10% for 600sec.
21 50 630s MP -50, all stats +11% for 630sec.
22 50 660s MP -50, all stats +11% for 660sec.
23 50 690s MP -50, all stats +12% for 690sec.
24 50 720s MP -50, all stats +12% for 720sec.
25 50 750s MP -50, all stats +13% for 750sec.
26 60 780s MP -60, all stats +13% for 780sec.
27 60 810s MP -60, all stats +14% for 810sec.
28 60 840s MP -60, all stats +14% for 840sec.
29 60 870s MP -60, all stats +15% for 870sec.
30 60 900s MP -60, all stats +15% for 900sec.
31 70 930s MP -70, all stats +16% for 930sec.
32 70 960s MP -70, all stats +16% for 960sec.
33 70 990s MP -70, all stats +17% for 990sec.
34 70 1020s MP -70, all stats +17% for 1020sec.
35 70 1050s MP -70, all stats +18% for 1050sec.
36 80 1080s MP -80, all stats +18% for 1080sec.
37 60 1110s MP -80, all stats +19% for 1110sec.
38 80 1140s MP -80, all stats +19% for 1140sec.
39 80 1170s MP -80, all stats +20% for 1170sec.
40 80 1200s MP -80, all stats +20% for 1200sec.

Monster Magnet

Buff Master Lv. 30

Pulls a monster from afar up close.

Level data 30 levels
Lv. MPTargetsChanceRange Effect
1 10 6 42% 200 MP -10, Range 100%, Success rate 42%
2 10 6 44% 200 MP -10, Range 100%, Success rate 44%
3 10 6 46% 200 MP -10, Range 100%, Success rate 46%
4 10 6 48% 200 MP -10, Range 100%, Success rate 48%
5 10 6 50% 200 MP -10, Range 100%, Success rate 50%
6 13 6 52% 200 MP -13, Range 100%, Success rate 52%
7 13 6 54% 200 MP -13, Range 100%, Success rate 54%
8 13 6 56% 200 MP -13, Range 100%, Success rate 56%
9 13 6 58% 200 MP -13, Range 100%, Success rate 58%
10 13 6 60% 200 MP -13, Range 100%, Success rate 60%
11 18 6 62% 300 MP -18, Range 150%, Success rate 62%
12 18 6 64% 300 MP -18, Range 150%, Success rate 64%
13 18 6 66% 300 MP -18, Range 150%, Success rate 66%
14 18 6 68% 300 MP -18, Range 150%, Success rate 68%
15 18 6 70% 300 MP -18, Range 150%, Success rate 70%
16 21 6 72% 300 MP -21, Range 150%, Success rate 72%
17 21 6 74% 300 MP -21, Range 150%, Success rate 74%
18 21 6 76% 300 MP -21, Range 150%, Success rate 76%
19 21 6 78% 300 MP -21, Range 150%, Success rate 78%
20 21 6 80% 300 MP -21, Range 150%, Success rate 80%
21 26 6 82% 400 MP -26, Range 200%, Success rate 82%
22 26 6 84% 400 MP -26, Range 200%, Success rate 84%
23 26 6 86% 400 MP -26, Range 200%, Success rate 86%
24 26 6 88% 400 MP -26, Range 200%, Success rate 88%
25 26 6 90% 400 MP -26, Range 200%, Success rate 90%
26 25 6 91% 400 MP -25, Range 200%, Success rate 91%
27 24 6 92% 400 MP -24, Range 200%, Success rate 92%
28 23 6 93% 400 MP -23, Range 200%, Success rate 93%
29 22 6 94% 400 MP -22, Range 200%, Success rate 94%
30 21 6 95% 400 MP -21, Range 200%, Success rate 95%

Power Stance

Buff Master Lv. 40

Enables one to stay at the same spot after being struck, resisting knock-back effects.

Level data 40 levels
Lv. MPDurationChance Effect
1 30 10s 42% MP -30, for 10secs, prevent from getting knock-backed with success rate 42%.
2 30 20s 44% MP -30, for 20Secs, prevent from getting Knock-backed with success rate 44%.
3 30 30s 46% MP -30, for 30Secs, prevent from getting Knock-backed with success rate 46%.
4 30 40s 48% MP -30, for 40Secs, prevent from getting Knock-backed with success rate 48%.
5 30 50s 50% MP -30, for 50Secs, prevent from getting Knock-backed with success rate 50%.
6 36 60s 52% MP -36, for 60Secs, prevent from getting Knock-backed with success rate 52%.
7 36 70s 54% MP -36, for 70Secs, prevent from getting Knock-backed with success rate 54%.
8 36 80s 56% MP -36, for 80Secs, prevent from getting Knock-backed with success rate 56%.
9 36 90s 58% MP -36, for 90Secs, prevent from getting Knock-backed with success rate 58%.
10 36 100s 60% MP -36, for 100Secs, prevent from getting Knock-backed with success rate 60%.
11 42 110s 62% MP -42, for 110Secs, prevent from getting Knock-backed with success rate 62%.
12 42 120s 64% MP -42, for 120Secs, prevent from getting Knock-backed with success rate 64%.
13 42 130s 66% MP -42, for 130Secs, prevent from getting Knock-backed with success rate 66%.
14 42 140s 68% MP -42, for 140Secs, prevent from getting Knock-backed with success rate 68%.
15 42 150s 70% MP -42, for 150Secs, prevent from getting Knock-backed with success rate 70%.
16 48 160s 72% MP -48, for 160Secs, prevent from getting Knock-backed with success rate 72%.
17 48 170s 74% MP -48, for 170Secs, prevent from getting Knock-backed with success rate 74%.
18 48 180s 76% MP -48, for 180Secs, prevent from getting Knock-backed with success rate 76%.
19 48 190s 78% MP -48, for 190Secs, prevent from getting Knock-backed with success rate 78%.
20 48 200s 80% MP -48, for 200Secs, prevent from getting Knock-backed with success rate 80%.
21 54 210s 81% MP -54, for 210Secs, prevent from getting Knock-backed with success rate 81%.
22 54 220s 82% MP -54, for 220Secs, prevent from getting Knock-backed with success rate 82%.
23 54 230s 83% MP -54, for 230Secs, prevent from getting Knock-backed with success rate 83%.
24 54 240s 84% MP -54, for 240Secs, prevent from getting Knock-backed with success rate 84%.
25 54 250s 85% MP -54, for 250Secs, prevent from getting Knock-backed with success rate 85%.
26 53 260s 86% MP -53, for 260Secs, prevent from getting Knock-backed with success rate 86%.
27 52 270s 87% MP -52, for 270Secs, prevent from getting Knock-backed with success rate 87%.
28 51 280s 88% MP -51, for 280Secs, prevent from getting Knock-backed with success rate 88%.
29 50 290s 89% MP -50, for 290Secs, prevent from getting Knock-backed with success rate 89%.
30 50 300s 90% MP -50, for 300Secs, prevent from getting Knock-backed with success rate 90%.
31 50 300s 91% MP -50, for 300Secs, prevent from getting Knock-backed with success rate 91%.
32 50 300s 91% MP -50, for 300Secs, prevent from getting Knock-backed with success rate 91%.
33 50 300s 92% MP -50, for 300Secs, prevent from getting Knock-backed with success rate 92%.
34 50 300s 93% MP -50, for 300Secs, prevent from getting Knock-backed with success rate 93%.
35 50 300s 94% MP -50, for 300Secs, prevent from getting Knock-backed with success rate 94%.
36 50 300s 95% MP -50, for 300Secs, prevent from getting Knock-backed with success rate 95%.
37 50 300s 96% MP -50, for 300Secs, prevent from getting Knock-backed with success rate 96%.
38 50 300s 97% MP -50, for 300Secs, prevent from getting Knock-backed with success rate 97%.
39 50 300s 98% MP -50, for 300Secs, prevent from getting Knock-backed with success rate 98%.
40 50 300s 99% MP -50, for 300Secs, prevent from getting Knock-backed with success rate 99%.

Brandish

Master Lv. 40

Enables one to attack multiple monsters forward twice

Level data 40 levels
Lv. MPDamageHitsTargets Effect
1 16 205% 2 1 MP -16, Damage 205%, Attack 1 enemy.
2 16 210% 2 1 MP -16, Damage 210%, Attack 1 enemy.
3 16 215% 2 1 MP -16, Damage 215%, Attack 1 enemy.
4 16 220% 2 1 MP -16, Damage 220%, Attack 1 enemy.
5 16 225% 2 1 MP -16, Damage 225%, Attack 1 enemy.
6 16 230% 2 1 MP -16, Damage 230%, Attack 1 enemy.
7 16 235% 2 1 MP -16, Damage 235%, Attack 1 enemy.
8 16 240% 2 1 MP -16, Damage 240%, Attack 1 enemy.
9 16 245% 2 1 MP -16, Damage 245%, Attack 1 enemy.
10 16 250% 2 1 MP -16, Damage 250%, Attack 1 enemy.
11 24 255% 2 2 MP -24, Damage 255%, Attack up to 2 enemies.
12 24 260% 2 2 MP -24, Damage 260%, Attack up to 2 enemies.
13 24 265% 2 2 MP -24, Damage 265%, Attack up to 2 enemies.
14 24 270% 2 2 MP -24, Damage 270%, Attack up to 2 enemies.
15 24 275% 2 2 MP -24, Damage 275%, Attack up to 2 enemies.
16 24 280% 2 2 MP -24, Damage 280%, Attack up to 2 enemies.
17 24 285% 2 2 MP -24, Damage 285%, Attack up to 2 enemies.
18 24 290% 2 2 MP -24, Damage 290%, Attack up to 2 enemies.
19 24 295% 2 2 MP -24, Damage 295%, Attack up to 2 enemies.
20 24 300% 2 2 MP -24, Damage 300%, Attack up to 2 enemies.
21 30 305% 2 3 MP -30, Damage 305%, Attack up to 3 enemies.
22 30 310% 2 3 MP -30, Damage 310%, Attack up to 3 enemies.
23 30 315% 2 3 MP -30, Damage 315%, Attack up to 3 enemies.
24 30 320% 2 3 MP -30, Damage 320%, Attack up to 3 enemies.
25 30 325% 2 3 MP -30, Damage 325%, Attack up to 3 enemies.
26 29 330% 2 3 MP -29, Damage 330%, Attack up to 3 enemies.
27 28 335% 2 3 MP -28, Damage 335%, Attack up to 3 enemies.
28 27 340% 2 3 MP -27, Damage 340%, Attack up to 3 enemies.
29 26 345% 2 3 MP -26, Damage 345%, Attack up to 3 enemies.
30 25 350% 2 3 MP -25, Damage 350%, Attack up to 3 enemies.
31 25 380% 2 3 MP -25, Damage 380%, Attack up to 3 enemies.
32 25 385% 2 3 MP -25, Damage 385%, Attack up to 3 enemies.
33 25 390% 2 3 MP -25, Damage 390%, Attack up to 3 enemies.
34 25 395% 2 3 MP -25, Damage 395%, Attack up to 3 enemies.
35 25 400% 2 3 MP -25, Damage 400%, Attack up to 3 enemies.
36 25 405% 2 3 MP -25, Damage 405%, Attack up to 3 enemies.
37 25 410% 2 3 MP -25, Damage 410%, Attack up to 3 enemies.
38 25 415% 2 3 MP -25, Damage 415%, Attack up to 3 enemies.
39 25 420% 2 3 MP -25, Damage 420%, Attack up to 3 enemies.
40 25 425% 2 3 MP -25, Damage 425%, Attack up to 3 enemies.

Enrage

Buff Master Lv. 30
Requires Advanced Combo Attack Lv. 25

Temporarily increases the attacking ability. Requires 10 combo counters to activate.
Cooldown: 5 min

Level data 30 levels
Lv. MPDurationCooldown Effect
1 11 50s 300s MP -11, Weapon attack +31 for 50secs
2 12 60s 300s MP -12, Weapon attack +32 for 60secs
3 13 70s 300s MP -13, Weapon attack +33 for 70secs
4 14 80s 300s MP -14, Weapon attack +34 for 80secs
5 15 90s 300s MP -15, Weapon attack +35 for 90secs
6 16 100s 300s MP -16, Weapon attack +36 for 100secs
7 17 100s 300s MP -17, Weapon attack +37 for 100secs
8 18 100s 300s MP -18, Weapon attack +38 for 100secs
9 19 100s 300s MP -19, Weapon attack +39 for 100secs
10 20 100s 300s MP -20, Weapon attack +40 for 100secs
11 21 110s 300s MP -21, Weapon attack +41 for 110secs
12 22 120s 300s MP -22, Weapon attack +42 for 120secs
13 23 130s 300s MP -23, Weapon attack +43 for 130secs
14 24 140s 300s MP -24, Weapon attack +44 for 140secs
15 25 150s 300s MP -25, Weapon attack +45 for 150secs
16 26 160s 300s MP -26, Weapon attack +46 for 160secs
17 27 170s 300s MP -27, Weapon attack +47 for 170secs
18 28 180s 300s MP -28, Weapon attack +48 for 180secs
19 29 180s 300s MP -29, Weapon attack +49 for 180secs
20 30 180s 300s MP -30, Weapon attack +50 for 180secs
21 31 180s 300s MP -31, Weapon attack +51 for 180secs
22 32 180s 300s MP -32, Weapon attack +52 for 180secs
23 33 180s 300s MP -33, Weapon attack +53 for 180secs
24 34 180s 300s MP -34, Weapon attack +54 for 180secs
25 35 180s 300s MP -35, Weapon attack +55 for 180secs
26 36 180s 300s MP -36, Weapon attack +56 for 180secs
27 37 180s 300s MP -37, Weapon attack +57 for 180secs
28 38 180s 300s MP -38, Weapon attack +58 for 180secs
29 39 180s 300s MP -39, Weapon attack +59 for 180secs
30 40 180s 300s MP -40, Weapon attack +60 for 180secs

Hero's Will

Buff Master Lv. 5
Requires Firm Hand

Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

Level data 5 levels
Lv. MPDurationCooldown Effect
1 0 1s 600s Escape from abnormal condition, Terms between skills 600secs
2 0 1s 540s Escape from abnormal condition, Terms between skills 540secs
3 0 1s 480s Escape from abnormal condition, Terms between skills 480secs
4 0 1s 420s Escape from abnormal condition, Terms between skills 420secs
5 0 1s 360s Escape from abnormal condition, Terms between skills 360secs

Rush

Master Lv. 30
Requires [Skill Book] Rush

Makes a mad dash forward, pushing off up to 10 monsters.

Level data 30 levels
Lv. MPDamageTargets Effect
1 22 72% 15 MP -22, Damage 72%, Range 80%
2 24 74% 15 MP -24, Damage 74%, Range 80%
3 26 76% 15 MP -26, Damage 76%, Range 80%
4 28 78% 15 MP -28, Damage 78%, Range 85%
5 30 80% 15 MP -30, Damage 80%, Range 85%
6 32 82% 15 MP -32, Damage 82%, Range 85%
7 34 84% 15 MP -34, Damage 84%, Range 85%
8 36 86% 15 MP -36, Damage 86%, Range 90%
9 38 88% 15 MP -38, Damage 88%, Range 90%
10 40 90% 15 MP -40, Damage 90%, Range 90%
11 42 92% 15 MP -42, Damage 92%, Range 95%
12 44 94% 15 MP -44, Damage 94%, Range 95%
13 46 96% 15 MP -46, Damage 96%, Range 95%
14 48 98% 15 MP -48, Damage 98%, Range 100%
15 50 100% 15 MP -50, Damage 100%, Range 100%
16 52 102% 15 MP -52, Damage 102%, Range 100%
17 54 104% 15 MP -54, Damage 104%, Range 105%
18 56 106% 15 MP -56, Damage 106%, Range 105%
19 58 108% 15 MP -58, Damage 108%, Range 105%
20 60 110% 15 MP -60, Damage 110%, Range 110%
21 59 112% 15 MP -59, Damage 112%, Range 110%
22 58 114% 15 MP -58, Damage 114%, Range 115%
23 57 116% 15 MP -57, Damage 116%, Range 115%
24 56 118% 15 MP -56, Damage 118%, Range 115%
25 55 120% 15 MP -55, Damage 120%, Range 120%
26 54 122% 15 MP -54, Damage 122%, Range 120%
27 53 124% 15 MP -53, Damage 124%, Range 120%
28 52 126% 15 MP -52, Damage 126%, Range 125%
29 51 128% 15 MP -51, Damage 128%, Range 125%
30 50 130% 15 MP -50, Damage 130%, Range 125%

Advanced Combo Attack - Reinforce

Master Lv. 20
Requires Advanced Combo Attack Lv. 30 Requires [Skill Book] Advanced Combo Attack - Reinforce Lv. 240

Boosts the bonus damage gained from Advanced Combo Attack.

Level data 20 levels
Lv. Damage Effect
1 161% Additional damage +1%
2 162% Additional damage +2%
3 163% Additional damage +3%
4 164% Additional damage +4%
5 165% Additional damage +5%
6 166% Additional damage +6%
7 167% Additional damage +7%
8 168% Additional damage +8%
9 169% Additional damage +9%
10 170% Additional damage +10%
11 171% Additional damage +11%
12 172% Additional damage +12%
13 173% Additional damage +13%
14 174% Additional damage +14%
15 175% Additional damage +15%
16 176% Additional damage +16%
17 177% Additional damage +17%
18 178% Additional damage +18%
19 179% Additional damage +19%
20 180% Additional damage +20%

Brandish Fury

Passive Master Lv. 20
Requires Brandish Lv. 40 Requires [Skill Book] Brandish Fury Lv. 210

Given a chance, allows Brandish Fury to deal an additional strike.

Level data 20 levels
Lv. Effect
1 1% chance to deal an additional strike.
2 2% chance to deal an additional strike.
3 3% chance to deal an additional strike.
4 4% chance to deal an additional strike.
5 5% chance to deal an additional strike.
6 6% chance to deal an additional strike.
7 7% chance to deal an additional strike.
8 8% chance to deal an additional strike.
9 9% chance to deal an additional strike.
10 10% chance to deal an additional strike.
11 11% chance to deal an additional strike.
12 12% chance to deal an additional strike.
13 13% chance to deal an additional strike.
14 14% chance to deal an additional strike.
15 15% chance to deal an additional strike.
16 16% chance to deal an additional strike.
17 17% chance to deal an additional strike.
18 18% chance to deal an additional strike.
19 19% chance to deal an additional strike.
20 20% chance to deal an additional strike.

Rising Rage

Passive Master Lv. 20
Requires Enrage Lv. 30 Requires [Skill Book] Rising Rage Lv. 225

Boosts the bonus weapon attack gained from Enrage.

Level data 20 levels
Lv. Effect
1 Additional weapon attack +1
2 Additional weapon attack +3
3 Additional weapon attack +5
4 Additional weapon attack +10
5 Additional weapon attack +15
6 Additional weapon attack +20
7 Additional weapon attack +25
8 Additional weapon attack +30
9 Additional weapon attack +35
10 Additional weapon attack +40
11 Additional weapon attack +45
12 Additional weapon attack +50
13 Additional weapon attack +55
14 Additional weapon attack +60
15 Additional weapon attack +65
16 Additional weapon attack +70
17 Additional weapon attack +75
18 Additional weapon attack +80
19 Additional weapon attack +85
20 Additional weapon attack +90

Physical Training

Passive Master Lv. 30
Requires [Skill Book] Physical Training Lv. 210

Permanently gain STR.

Level data 30 levels
Lv. Effect
1 STR +1
2 STR +2
3 STR +3
4 STR +4
5 STR +5
6 STR +6
7 STR +7
8 STR +8
9 STR +9
10 STR +10
11 STR +11
12 STR +12
13 STR +13
14 STR +14
15 STR +15
16 STR +16
17 STR +17
18 STR +18
19 STR +19
20 STR +20
21 STR +21
22 STR +22
23 STR +23
24 STR +24
25 STR +25
26 STR +26
27 STR +27
28 STR +28
29 STR +29
30 STR +30

Raging Blow

Master Lv. 20
Requires Enrage Lv. 30 Requires [Skill Book] Raging Blow Lv. 225

Quickly attack enemies with 4 consecutive blows.
Can only be used when Enrage is active.

Level data 20 levels
Lv. MPDamageHitsTargets Effect
1 41 158% 4 3 MP -41, Damage 158%, attack up to 3 enemies.
2 42 161% 4 3 MP -42, Damage 161%, attack up to 3 enemies.
3 43 164% 4 3 MP -43, Damage 164%, attack up to 3 enemies.
4 44 167% 4 3 MP -44, Damage 167%, attack up to 3 enemies.
5 45 170% 4 3 MP -45, Damage 170%, attack up to 3 enemies.
6 46 173% 4 3 MP -46, Damage 173%, attack up to 3 enemies.
7 47 176% 4 3 MP -47, Damage 176%, attack up to 3 enemies.
8 48 179% 4 3 MP -48, Damage 179%, attack up to 3 enemies.
9 49 182% 4 3 MP -49, Damage 182%, attack up to 3 enemies.
10 50 185% 4 3 MP -50, Damage 185%, attack up to 3 enemies.
11 51 188% 4 3 MP -51, Damage 188%, attack up to 3 enemies.
12 52 191% 4 3 MP -52, Damage 191%, attack up to 3 enemies.
13 53 194% 4 3 MP -53, Damage 194%, attack up to 3 enemies.
14 54 197% 4 3 MP -54, Damage 197%, attack up to 3 enemies.
15 55 200% 4 3 MP -55, Damage 200%, attack up to 3 enemies.
16 56 203% 4 3 MP -56, Damage 203%, attack up to 3 enemies.
17 57 206% 4 3 MP -57, Damage 206%, attack up to 3 enemies.
18 58 209% 4 3 MP -58, Damage 209%, attack up to 3 enemies.
19 59 212% 4 3 MP -59, Damage 212%, attack up to 3 enemies.
20 60 215% 4 3 MP -60, Damage 215%, attack up to 3 enemies.